Also remember to download the media file
http://www.mediafire.com/?tdclkwdnnyo6qz6
And put it inside the FM T folder.
Also remember to download the media file
http://www.mediafire.com/?tdclkwdnnyo6qz6
And put it inside the FM T folder.
[Please take note that the commentary is just for fun. Bunch of sarcasm. Don’t take it too seriously. I am getting tired of these outfits, though.]
1. The classic Bikini Armor. If you’re lucky you might get an actual shoulder-pad! If the designers even bother doing something more than…
Arena
Crafting
Statistics
Arena
Statistics
—-
To Do:
ARENA
CRAFTING
Music:
Scripting:
Sprites:
Playtesters:
CHARACTERS
MAPPING
MONSTERS
SCENES
TO DO
EQUIPMENT
V0.12 Changelog - Quest Journal, Heafret, and more!
CHARACTERS
- Some characters now start with a subclass. I finally found a way to script this, as it was meant to be this way from the beginning.
Wilfhilda: Dragonkin + Mage,
Macen: Guardian + ManipulatorGarth: Vlene + Guardian
Amena: Vlene + Caller
Foster: Vlene + ThiefRohe: Healer + Mage
- Wilfhilda now gains a second overdrive if she chooses to leave Bahum, instead of returning to the castle. This allows her to not gimp herself so hard by choosing not to have Macen. Since this option disables her from entering Bahum City again, she cannot take a ship to Lampara to recruit Lars. This overdrive is significantly stronger than her original one, and so should give her a better fighting chance.
MAPPING
- Added the house in Bahum: Forest Route
- Added the additional maps for Heafret
- Re-made and added additional maps in Heafret for Garth’s introduction.
- Added various shops in Lampara.
MONSTERS
- Nerfed most of the monsters… again. I will get good at balancing one of these days.
MUSIC
- Additional music has been added. Castle Bahum, Amena’s Theme, For the Fallen and Gymnopedie No 1. Thanks to Kevin MacLeod for composing them.
QUESTS
- Re-made and added additional maps in Heafret for Garth’s introduction.
- Added two sidequests in Longing for a Princess
- Added two sidequests in The Trean Leader
SCENES
- Fixed some of the spellings errors
- Added faces to the main characters (Wilfy, Macen, Lars, Foster, Garth, Amena) during their scenes.
- Minor dialogue changes in Heafret
SYSTEM
- Buffed the parameter distribution for Level Up
- Characters now ‘revive’ with 1HP after battle, if they finish the battle with 0HP.
- Quest Journal has been added. Accessible on the menu, or by pressing L (Q on the keyboard).
- You can now save by pressing R (W on the keyboard).
My computer is having some troubles at the moment, often resulting in a blue screen saying “memory dump”. Thankfully I’m getting a new computer soon.
I thought it would be a good thing to note the importance of backing up data. My computer crashed while I was in the middle of RPGMaker. When I logged back on, and tried to open it, it turned out it was corrupt. Thankfully, I was able to recover the graphics and scripts which I had added, however, I lost all my mapping and eventing I did.
Good thing I made a backup of the project two days ago, though. So I pretty much dodged a bullet there. Remember: back up all your work! You never know what might happen!
EDIT: Download is now available! Thank you for all the feedback, hopefully some of these changes will allow the game to be more fun, thanks to you guys.
I really need to name these patch-things. I can’t call it 1.x, since it really isn’t finished at all, and I don’t know what number to start at. Anyway, here is the changelog.
MAPPING
- Changed name of Bahum-Aireana road to Serpentine Road
- Added Bahum:Forest Route
- Added Bahum:Lampara Route
- Added The City of Lampara (Bahum) [Incomplete, but can enter. No NPCs or shops, but can recruit Lars (if Wilfhilda is without Macen)]
- Added Lampara: Docks (Bahum) [Incomplete, and cannot enter]
- Minor changes to Heafret: Lower-to-Mid area
- Minor changes to Heafret: Path to Airpoint
- Added an ‘Inn’ to the Tavern in Middle Heafret
- Bahum: Forest and Bahum: Forest Route now have different music at nightfall.
CHARACTERS
- Lars Bowen’s default class is now a Templar
- Characters no longer start with CP, but everyone gains a 150HP increase.
SPRITES/ANIMATION
- Can no longer walk on a box
- Updated Lars’ sprite and face portrait.
MONSTERS
- The Heafret enemies now have less HP and attack.
- Horndrill now has less HP, attack and spirit.
- Leviathan Cave enemies nerfed.
- Reduced the number of enemies that appear in Leviathan’s Cave
- Reduced the number of enemies in the group in various battles.
QUESTS
- Can now take on a quest from the mayor of Rockdale to kill a bandit leader in the Aireana Mountains. If completed, this removes the bandits in Aireana Mountains.
- Garth can now take on a quest to steal a book in Rockdale.
NPCS / SCENES
- Civilian no longer talks about beds at Inns (Royal City of Bahum)
- Gossiper (Heafret: Lower Area); minor dialogue changes.
- Garth now has a choice whether to flirt with Foster.
- Amena now gains her Overdrive if Foster implies there is a relationship between Garth and her.
- Foster now gains his Overdrive if his and Garth’s romance scene happens.
SYSTEM
- The Skill Slots system has been removed.
- Change Class and Learn Skills are now listed as “Class” on the menu.
- Inns no longer have a maximum capacity.
- Primary and Secondary classes now give stat boosts when a character levels up.
- Removed a lot of the junk on the Level Up screen, as well as lowering the ratios for the stat increases and the amount of CP characters get.
- Added the Alavai and Templar classes.